PrevAnimDirection | |||
Syntax: | |||
PrevAnimDirection( AnimSprite ) | |||
Parameters: | |||
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Description: | |||
Set the previous Direction in the Animation. When the first Direction was currently used, the animation is set to the last Direction now. | |||
Example: | |||
LoadSprite(1,"big.bmp",0) TransparentSpriteColor(1,255,0,255) CreateAnimSprite(big.AnimSprite,1,75,75) ; in game loop DisplayAnimSprite(big,100,100) PrevAnimDirection(big) | |||
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