SetAnimFrame | ||||||
Syntax: | ||||||
SetAnimFrame( AnimSprite , Frame ) | ||||||
Parameters: | ||||||
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Description: | ||||||
Set a new Frame as actual frame. | ||||||
Example: | ||||||
LoadSprite(1,"big.bmp",0) TransparentSpriteColor(1,255,0,255) CreateAnimSprite(big.AnimSprite,1,75,75) ; in game loop frame + 1 DisplayAnimSprite(big,100,100) SetAnimFrame(big,frame) | ||||||
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