AnimLoopDelay

Syntax:

Result = AnimLoopDelay( AnimSprite )

Parameters:

AnimSprite

=

your AnimSprite


Return Values:

0

=

no automatic animation

> 0

=

delay between each frame in milliseconds (1-60000)


Description:

Returns the current delay in milliseconds between frames

in the AnimSprite.


Example:

  LoadSprite(1,"player.bmp",0)
  CreateAnimSprite(player.AnimSprite,1,75,75,100)

  current_delay = AnimLoopDelay(player) ; current_delay = 100


Supported OS:   Windows, Linux