SetAnimLoopDelay

Syntax:

SetAnimLoopDelay( AnimSprite, Delay )

Parameters:

AnimSprite

=

your .AnimSprite

Delay

=

new delay between frames


Description:

Set a new delay in milliseconds between frames for this AnimSprite.


Delay = 0: no automatic animation

Delay > 0: delay between each frame in milliseconds ( 1 - 60000 )


Example:

  LoadSprite(1,"player.bmp",0)
  CreateAnimSprite(player.AnimSprite,1,75,75,100)
  
  SetAnimLoopDelay(player,40) ; delay 40 = 25 FPS


Supported OS:   Windows, Linux