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Create an AnimSprite out of a PureBasic sprite | |
Display an animated sprite | |
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Set the delay time between frames | |
Set the direction for automatic frame animation | |
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Set a new current frame in the AnimSprite | |
Set the animation to the next frame | |
Set the animation to the previous frame | |
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Set a new current direction in the AnimSprite | |
Set the animation to the next direction | |
Set the animation to the previous direction | |
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Check collision between 2 AnimSprites | |
Check collision AnimSprite vs. Sprite | |
Check collision Sprite vs. AnimSprite | |
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Get the currently used frame number | |
Get the currently used direction number | |
Get the count of frames in an AnimSprite | |
Get the count of directions in an AnimSprite | |
Get the current delay between frames | |
Get the current direction for automatic animation |